AI Insights · Timothy · July 2024
Top 5 Bubble Shooter Games on Android in Central America - Q2 2024
Discover the performance of the leading Bubble Shooter games on Android in Central America for Q2 2024, including trends in downloads, revenue, and active users.
In Q2 2024, the top 5 Bubble Shooter games on Android in Central America showcased varied performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed look at these games based on data from Sensor Tower.
Bubble Shooter Family from Playful Bytes saw significant growth in both downloads and active users. Weekly downloads surged from approximately 74.8K in early April to a peak of around 134.2K by mid-June. The game's weekly revenue also exhibited a strong upward trend, starting at $8 in early April and reaching about $89 by mid-June. Active users increased steadily, moving from 52.6K in early April to 278.2K by mid-June.
Fruit Drop Master by Metagame.Ltd experienced a decline in metrics over the quarter. Weekly downloads decreased from 115.1K in early April to approximately 23.3K by the end of June. Similarly, active users dropped from 551.1K to around 505.4K. Revenue fluctuated, with a high of $23 in early April and a low of $2 by the end of June.
Bubble Shooter from IVYGAMES showed a consistent performance in active users, growing from 95.4K in early April to 153.3K by mid-June. Weekly downloads also increased, peaking at about 38.1K in mid-June. Revenue remained modest but saw a slight increase, reaching up to $25 by the end of May.
Marble Match Origin by LeisureLab Studios had steady weekly revenue, averaging around $450-$500, with a peak of $533 in the last week of June. Downloads started at 37.7K in early April, peaking at around 39.4K by mid-June. Active users fluctuated but ended the quarter with about 136.4K in the last week of June.
Bubble POP GO! from UP STUDIO saw a gradual decline in weekly downloads from 12.1K in early April to about 8.9K by late June. Active users followed a similar trend, starting at 41.6K and ending at approximately 64.2K. Revenue remained minimal, peaking at $10 in early April and dropping to $2 by the end of June.
For more insights and detailed analytics, visit Sensor Tower.